Scratched built a sdkfz 222 German armoured car in preparation for a upcoming scenario I will be playing soon.
I used off cut of MDF from my building projects ,glued them together to make a block, then cut the different angles using a saw and file to construct the body of the vehicle.
Next step is to coat each surface of the MDF with Evergreen Styrene secured in place with super glue.
When set use a hobby knife to trim off the excess, flush with the MDF.
More detail added with the styrene, this images shows glue applied to the bottom just before the bottom piece of the stryrene is added.
More detail is added using brass metal for the exhaust pipe and odd infantry sprues for other bits.
Here the main body of the vehicle is complete and I have shaped the turret in MDF.
A Opal truck can be seen in the background, that is still a ongoing project .
The turret base is sealed onto a piece of styrene and the process of covering the whole turret has started.
Before encasing the top of the turret with styrene I first used a fine saw to cut the top surface to mimic the mesh.
2 plastic German heads where added, along with the spare wheel sculptured with Green stuff putty.
The MG was straight from the plastic pack of German infantry and the 20mm gun is a metal wire that was tapered down and shaped with a file.
Spare wheels found in my odds and ends bin added.
A metal wire bar added to the create a bumper bar.
Plastic infantry sprues were cut and shaped using a hobby knife and file and added to the front of the vehicle..
One big mistake I made was calculating the size of the turret which is too big but I am hoping not too many people notice on the gaming table.
Holes where drilled into the base of the vehicle and on the underside of the turret.
Miscalculated the position of the turret , which was corrected with the addition of another hole.
Painted the vehicle with Vallejo Model colour German Grey, had to lighten the colour a bit as it was too dark.
Currently working on a sdkz 234 Puma which is also needed for the upcoming game.